Monday, July 29, 2024

Avatar - Final Sprint


For the final sprint, I focused on smaller animation fixes and adding secondary animations (finger and facial animation). I had to check back and forth between Maya and Unreal since the model looked so different in both programs. I'm very grateful for the wonderful team I worked with on this project and I'm pretty pleased with our final product.


 

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Avatar - Final Sprint

For the final sprint, I focused on smaller animation fixes and adding secondary animations (finger and facial animation). I had to check bac...