Wednesday, August 30, 2023
Use of Basic Shapes
For the basic shape project, I decided to do Samus from the Metroid series. She was the first Super Smash Bros character I ever played. I tried to keep her silhouette as recognizable as possible, but I did add some spikes to her shoulder armor. I wanted to use some cones for a "sharper" look, while also using lots of spheres and round shapes to reinforce that she's a hero character.
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Avatar - Final Sprint
For the final sprint, I focused on smaller animation fixes and adding secondary animations (finger and facial animation). I had to check bac...
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For the final sprint, I focused on smaller animation fixes and adding secondary animations (finger and facial animation). I had to check bac...
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For this pass, I finished the first pass of the entire animation. I also started doing proxy VFX animation in Maya. We had some issues imp...
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For this sprint, my focus was on creating the first pass of the first half of the animation (up to the rocks breaking). I started animating ...

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